TACTIC Open Source
VFX Plugins - Workflows sType error (v4.8) - Printable Version

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VFX Plugins - Workflows sType error (v4.8) - 2-REC - 01-28-2021

Hello all,

I am discovering TACTIC Open-Source and trying to use version 4.8.0.b04 (from the provided VM, with updated source from github).

After creating a new empty project and loading the 2 VFX plugins, I have errors when trying to open the existing workflows (see attached image):
"Error: Search type [prod/asset] not registered"

Indeed, the "prod/asset" sType is not defined.
Should it not be looking for the "vfx/asset" sType?
(I have the same error with the shot workflow)

What I don't understand is that it seems that nobody else is having these errors (?).

I can easily fix the issue by changing the type in the plugin code (in "<TACTIC_PATH>/src/plugins/TACTIC/vfx/config/sthpw_pipeline.spt"):
- replacing the line:
  insert.set_value('search_type', """prod/asset""")
- with:
  insert.set_value('search_type', """vfx/asset""")

Or by creating a temporary sType for "prod/asset" and then editing the workflow.


Is this normal?
Or am I missing something?

I apologize if this is a stupid question.
Thank you in advance!


RE: VFX Plugins - Workflows sType error (v4.8) - remkonoteboom - 01-30-2021

Yes, it should be vfx/asset ... prod/asset was the search type a long time ago.

I can't conclusively say why nobody else is seeing this but I suspect its because they are creating their own pipelines or something along those lines. I admit it doesn't explain it completely.

This will be fixed shortly.


RE: VFX Plugins - Workflows sType error (v4.8) - 2-REC - 02-01-2021

Thank you for the reply.
I will thus for now modify it locally.
I'll keep testing and see if I encounter other problems. I would be happy to contribute to any development if I can help.
Best regards,
Derek


RE: VFX Plugins - Workflows sType error (v4.8) - remkonoteboom - 02-01-2021

That is most welcome. Just create a pull request to the 4.8 branch. If you have any questions on a particular change, you can either discuss it here on the forum or directly on the pull request in Github.